Videogame Use Among Male Residents In University Housing At Eastern Illinois University

  • Mark Bodnar Nicklaus

Student thesis: Master's ThesisMaster of Science (MS)

Abstract

The present quantitative study of 331 male students living in university residence halls or in university fraternity housing explored whether playing video games promoted social networking and social opportunities for males living in college residence halls. Previous research on video gaming focused on the social networks created among players; however, little research focused directly on male students living in residence halls. Most participants (73%) played video games between 6 p.m. and midnight. Using the Spearman Rho for rank ordered data, a positive relationship was found between the number of hours spent playing video games and the time spent in conversation about video games. Suggestions for further research on the relationship between videogaming and male sociability are included.
Date of Award2009
Original languageAmerican English
Awarding Institution
  • Eastern Illinois University
SupervisorCharles G Eberly (Supervisor)

ASJC Scopus Subject Areas

  • Education

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